The city of SABurbia needs a Mayor.
The residents of the city set out to choose a person who is loving and caring; jovial and entertaining; slightly quirky and a little crazy - all in all, someone like YOU!
However, you've got competition.
So starting with a small sum, win the affection of the neighbours of SABurbia. While doing so gain as many Goodwills to finally become the Mayor of SABurbia.
During playing, take care to strike the right balance of money and goodwill as in SABurbia, they are two sides of the same coin!
The game starts from and ends at your home. The first player to reach Home, accumulates the required goodwill points, becomes the Mayor and wins the game!
Game board, Detour cards, Mall cards, Task cards, Currency notes, Goodwill tokens, Dice, Player tokens, Instruction manual
Players need to collect goodwill points based on being loving and caring, jovial and entertaining, even being a little quirky in the Gameplay. The player who collects the highest Goodwill becomes the Mayor.
The entire game is divided into three levels, separated by two checkpoints. These checkpoints check whether a player is succeeding in keeping his neighbours happy or not.
Every player needs to meet a certain number of goodwill points for him to progress forward. If he fails to meet the target, he goes back to the last checkpoint he crossed. However, he carries forward his goodwill points. So, if a player fails to meet the requirements of:
(a) Checkpoint 1 – he goes back to Home
(b) Checkpoint 2 – he goes back to Checkpoint 1
On crossing a checkpoint, he picks up 50 goodwills from the bank.
A player also has the option of bypassing checkpoints and entering into a higher level. However, he does not get the goodwill or money that one gets on crossing the checkpoint.
For players looking to make votes quickly, there are intra-level shortcutshaving cells with guaranteed rewards which can significantly increase a player’s vote count. However, a player needs to land on those cells to avail those rewards.
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- OBJECTIVE - Players need to collect goodwill points based on being loving and caring.
- jovial and entertaining.
- even being a little quirky in the Gameplay. The player who collects the highest Goodwill becomes the Mayor.
CONTENTS - Game board.
- Detour cards.
- Mall cards.
- Task cards.
- Currency notes.
- Goodwill tokens.
- Dice.
- Player tokens.
- Instruction manual
GAMEPLAY - During play.
- take care to strike the right balance of money and goodwill as in SABurbia.
- they are two sides of the same coin!
Players have to cross checkpoints having collected a certain number of Goodwills to pass through. Along the journey.
- players also land upon locations that indicate tasks or detours comprising of question cards.
- power cards or the Saburbia trump card.
A Perfect Family Board Game for all the SAB TV fans.